Idle Cipher

All checklists, in printable form

Every checklist from the five steps is gathered here in order. The page is laid out to print on white paper with the menu and footer links removed, so a single print gives you five lists on a couple of sheets you can keep next to the computer.

How to use these lists

The boxes are printed, not interactive. Nothing on this site remembers a tick, because the site stores nothing in your browser at all — no cookies, no saved progress, no account. If you want a record, print the page and use a pen, which also means your notes stay with you rather than with a website.

The lists are written to be worked through in order, and most of them are clerical rather than difficult. Checklist 1 is about the words and the decisions; it takes fifteen minutes and can be done before you look at any particular game. Checklist 2 is the one that saves the most time, because it either confirms your computer fits or tells you to stop, and both answers are useful. Checklists 3 and 4 are done at the computer, in the half hour before and the first hour after a game is installed. Checklist 5 is the one to do with the household rather than alone, and it is the only one with a review date attached.

Three habits make the lists work better. Write your own figures down rather than keeping them in your head, because the comparison in Checklist 2 needs two columns and your memory only holds one. Do an item fully or leave it unticked — a half-checked data allowance is the same as an unchecked one. And treat a "no" as an answer rather than an obstacle: a computer that does not fit, or a household that decides against the whole thing, has used the course correctly.

If an item sends you back to a step, each list below links to the step it came from, and each step explains why that item is on the list. Nothing here expires, and there is no order in which you must finish.

COUNTER TOTAL

5 checklists · 48 items · $0.00 to complete the course · 0 accounts required on this site.

The only figure here that is not zero for everyone is the one you set in Checklist 5. The course itself asks for nothing.

Checklist 1 — Understanding the offer

FROM STEP 1

Checklist 2 — Does your computer fit

FROM STEP 2

Checklist 3 — Account and sign-up

FROM STEP 3

Checklist 4 — First session

FROM STEP 4

Checklist 5 — Spending, ratings and rules

FROM STEP 5